AD&D Slayer(EU)

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Overview

  • Full Name: Advanced Dungeons & Dragons: Slayer
  • Code:
  • Type: Action, Dungeon crawl, Role-playing game
  • Developer: Lion Entertainment
  • Publisher: Strategic Simulations, Inc
  • Language: English
  • Release Date: 1995
  • Region: EU
  • Barcode: 5 018247 822502
  • Local Title:
  • Rarity: 1
  • Notes: This was called Lost Dungeon in Japan

Summary

Advanced Dungeons & Dragons: Slayer is a first-person fantasy RPG based on the rules of Advanced Dungeons and Dragons 2nd Edition. The 58-page manual immediately makes it clear that the developers are not joking. Even if you were not familiar with the D&D universe before, nothing prevents you from learning the rules, the bestiary and hitting the road. A distinctive feature of the game is a customizable generator of the castle's dungeons, which means that every time you start a new game, new adventures are guaranteed, searches for relics, reprisals against creepy inhabitants and everything in the same spirit. The flexibility of the settings allows you to choose the optimal difficulty so as not to resort to cheats and to enjoy the gameplay with might and main. In Japan, the game was released in 1995 and was called Advanced Dungeons & Dragons: Lost Dungeon.

The game was met ambiguously. On the one hand, in technical terms, it is very advanced. All the monsters are so well rendered and animated that, being essentially two-dimensional, at a distance they seem to be completely three-dimensional. The huge dungeons are made very atmospheric, and only not quite obedient control (maybe it's in the emulator?) Does not allow you to immerse yourself in the research with your head.

True D&D fans were frustrated by the small number of parameters that can be selected before starting the game. These are the standard characteristics of a character: Strength, Intelligence, Wisdom, Dexterity, Complexity, and Charisma. However, the game is considered more successful than the sequel (Deathkeep). Gender and personality don't affect gameplay that much. But the race (elf, half-elf, dwarv, gnome, halfling, human), makes it possible to choose a certain class of character. So - the game clearly deserves your attention, although for hardcore players it may seem boring, not everyone will like to spend hours rummaging around the dark alleys, looking for artifacts, changing clothes regularly, and so on and so forth. Don't forget to use the map.

Reception

GamePro gave the game a generally positive review, saying it successfully combines fast-paced action in a Wolfenstein 3D vein with traditional RPG gameplay. They criticized the music and lack of sound effects, but praised the abundance of options and the varied dungeon layouts, and commented that the adjustable difficulty make the game appropriate for players of all ages.

Next Generation stated that "All in all, a great first attempt, but far short of market demands.

Allen Rausch for GameSpy called Slayer "a fantastic game" for how rare it is, and that it "was actually one of the better games" for the 3DO system

Credits

Lion Entertainment

  • Executive Producer: Douglas Grounds
  • Directed By: Ronald Bolinger
  • Programming: Glen Merriman
  • Art Direction: Daniel Bourbonnais
  • Musical Score: Billy Wolfe
  • Artists: Daniel Bourbonnais, Martin Thomas, Sara Farr, Rebecca Price
  • 3D Modeling / Rendering: Geoffrey Sanders, Ronald Bolinger, Douglas Grounds
  • Sound Editing: Geoffrey Sanders
  • Additional Programming: Douglas Grounds
  • Special Thanks To: Bo La Cava, Joan Bourbonnais, Tim Yoch, Sharon Yock
  • Thanks Also To: Charles J. Kroegel Jr.

Strategic Simulations

  • Executive Producer: Bret Berry
  • Associate Producer: Jeff Shotwell
  • Documentation Manager: Eileen Matsumi
  • Rule Book Editors: Andre Vrignaud, Al Brown, Jonathan Kromrey
  • Product Testers: Jason Ray, Michael Higgins, Billy White, Doug Peters, Jeff Pen ~ a, Forrest Elam, Steven Okano
  • Test Supervisor: Glen A. Cureton
  • Test Support: Annette Grove, Rose Ramos
  • Graphic Design and DTP: Louis Saekow Design :, Leedara Zola, David Boudreau
  • Printing: A & a Lithographers
  • Special Thanks To: Scot Noel (of Dreamforge), Glen A. Cureton, David A. Lucca, Caryn Mical, April Souza, Nicholas Beliaeff , Carol Shay, Nicholas Earl, Brian Gilmer
  • Thanks Also To: James M. Ward

Passwords

Invulnerability: In pause mode, hold down both keys and dial A, B, A, C, A, B.

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