Opera House
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Local Name | 株式会社オペラハウス |
Company Type | Developer |
Founded | 1986 |
Status | Trading |
Head Quarters | Nakameguro Tokyo, Japan |
Website | www.opera-house.co.jp |
3DO Games
Game | Region | Code | Type | Developer | Publisher | Release Date | Local Title | Rarity |
---|---|---|---|---|---|---|---|---|
F1GP | ![]() |
PCRA-00001 | Racing | Dynamite,Opera House | Pony Canyon | October 28, 1995 | 1 | |
Self Defense Force World | ![]() |
FZ-SP9501 | Edutainment | Japan Yistec Inc Opera House | Japan Yistec Inc | 1995 | 自衛隊ワールド | 1 |
Unreleased Regional 3DO Games
Game | Released Region | Planned Region | Type | Developer/Publisher | Notes |
---|---|---|---|---|---|
F1GP | ![]() |
![]() ![]() |
Racing | Dynamite Opera House Pony Canyon |
3DO Overview
Opera House seemed to have been a "guns for hire" developer, and worked on various consoles over the decades. Note, even though the company has a website live, it doesnt seem to be very active. So the company may not exist anymore.
Overview
Opera House Inc. (株式会社オペラハウス) is a development company established on July 28, 1989, by Satoru Miki (三木暁) and Hiroyuki Fujiwara (藤原博之) in Shinjuku, Tokyo, later moving to Nakameguro, Meguro, Tokyo. Miki and Fujiwara first began programming together in 1985 (eventually as Miki & Fujiwara Production). The company is headed by Fujiwara and Satoru Ichihara (市原暁).
History
- 1985 - Akira Miki and Hiroyuki Fujiwara start making games as programmers.
- 1986 - Released the MSX software "Come on! Pico" through Pony Canyon Co., Ltd.
- 1989 - Opera House Co., Ltd. is established in Shinjuku Ward, Tokyo.
- 1990 - PC9801 software "AD&D; Hero of Lance" wins the Hit Award.
- 1991 - The head office is moved to Nakameguro, Meguro-ku, Tokyo.
- 1993 - Super Famicom software "Classic Road" wins the Hit Award.
- 1994 - Started development of PS software.
- 1999 - Started development of PS2 software.
- 2003 - Started developing mobile apps.
- 2004 - Development of the Nintendo DS begins.
- 2005 - Started developing Flash games.
- 2007 - Development of the Wii begins.
- 2008 - Development of the PSP begins.
- 2010 - Started developing iOS games.
- 2015 - Started developing the web program PSP.