Cyberdillo

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Overview

  • Full Name: Cyberdillo
  • Code: FZ-SW0005
  • Type: First-person shooter
  • Developer: Pixel Technologies
  • Publisher: Panasonic
  • Language: English
  • Release Date: 1996
  • Region: NA
  • Barcode: 037988830305
  • Local Title:
  • Rarity: 1
  • Notes:

Overview

After being run over by a car, our hero Armadillo is brought back to life by an evil cyber-genetic company. He sets out to stop their evil plans in psychedelic 70's era levels when disco was king. Gather items such as bell bottoms, platform shoes, 8-track players, and lava lamps to keep your shield and funk levels up.

Rather than guns, you shoot plungers and throw princess wands at various enemies such as flying eye balls and laughing gas containers. Open doors as you move through each level (of 4 stages each) and find the specific item needed to advance to the next stage. Stop lights hang from the ceiling in certain areas and will drain your health if you pass under them when they are red. When green, you can pass them with no consequence. There are different special weapons, health (such as crickets and grass hoppers) and shield items in each level. If you run into a Relax laxative box, you will have to find a toilet in 20 seconds or you will die.

Game Play

Cyberdillo is a first-person shooter in which the player takes the role of the Cyberdillo, an armadillo who was run over by a car and was made into a cyborg. Starting off with a plunger gun, Cyberdillo must collect items such as platform shoes or bellbottoms to progress to the next level.

Enemies the player come across include hairspray and bipedal hotdogs. The player can also collect power-ups like the bone flute, which temporarily causes the screen to go black (a play on the myth about masturbation), and the laxative which will kill you if you're unable to find a toilet in time.

Development

Cyberdillo was developed by Pixel Technologies and published by Panasonic in 1996.

Reception

Cyberdillo received mixed reviews from video game critics.

A reviewer for GamePro called the gameplay "redundant" and lacking Doom's suspense. The reviewer was also mixed on the game's music. While calling it "tongue-in-cheek" and adding charm to the game, they added that the player's tolerance would depend on their liking of disco. They also described the voice acting as "unintelligible".

Steve Bauman from Computer Games Magazine considered the soundtrack to be the best part of the game, while calling the game mediocre.

Hardcore Gaming 101 criticized the controls for being too slippery and its level designs for being confusing.

Next Generation reviewed the 3DO version of the game, and stated that "Although Cyberdillo moves surprisingly fast on 3DO, the control is very loose and the graphics are far from cutting edge. The developers deserve credit for trying to make something that's different, but in the end, Cyberdillo is either a cute novelty of a run-of-the-mill Doom game – neither of which make for much long-term entertainment."

Magazine Reviews

Name Date Region Rating Notes
Game Players May 96
63% Cyberdillo moves surprisingly fast on the 3DO, but the control is real loose and the graphics are anything but cutting edge. I do give the developers credit for trying something new and different, but in the end Cyberdillo is either a cute novelty or a run of the mill Doom game, neither of which is going to give the 3DO Multi-player the shot in the arm it so desperately needs.
GamePro Apr 96
60% Cyberdillo mocks standard shooters and on that level it succeeds mildly. But there's not enough excitement to make this a joke worth retelling.
  • - Need review page

Other Versions

An MS-Dos version was released at the same time.

Media